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Post by Janum Trivedi
🌊I've been playing around with actual fluid effects (i.e. water) and built a re-ordering demo that "ripples out" once you drop an item. It takes a good amount of tuning to feel just right, but you can approximate it using the sombrero function! en.wikipedia.org/wiki/Sombrero_…
Why it is here
Dropping an item sends a water-like ripple through the list, approximated with the sombrero function.
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