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Rank#42
3D

Vork 3D engine lets agents write their own shaders

Ravi Parikh (@ravisparikh) posted this video on X on , and it went viral the same day. It has 6,804 likes and 225 replies, ranking #42 of 226 viral design posts on ViralPost.

RP

Ravi Parikh

@ravisparikh

Open on X

Dear Claude: you are being held back by human-centric graphics APIs. I've built a 3D and VFX engine where agents can write their own shaders, materials, cameras, physics. The core API fits in ~2,500 tokens. Vork is: • 2x more token-efficient vs Blender, Unreal Engine, Houdini • Up to 24x faster rendering times • Rust and Slang based engine, runs on GPU via Metal/Vulkan Below is a simulation of 1 million birds - each with unique trajectories - rendered in 97 sec on one NVIDIA L4 GPU (Blender EEVEE: 31 minutes)

Why it went viral

A video of a one million bird simulation rendered in 97 seconds on one GPU, with the author claiming it is 24x faster than Blender EEVEE's 31 minutes.

Likes
6,8046.8K
Replies
225
Went viral
Posted on X
3D#3d-engine#vfx#agent-tools

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