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Rank#162
3D

Claude Opus 5.5 builds and animates 3D scenes in Blender

rewind (@rewind02) posted this video on X on , and it went viral the same day. It has 1,557 likes and 62 replies, ranking #162 of 226 viral design posts on ViralPost.

RE

rewind

@rewind02

Open on X

claude opus 5.5 can now build, rig and animate full 3d scenes inside blender... the trick is letting opus orchestrate instead of model, but there’s a smart way to set it up: - step 1: install blender 5.2.2 and the official blender mcp server - step 2: open claude, pick opus 5.5 on high effort, run /mcp to confirm blender is connected - step 3: install blender kit (edit > preferences > install from disk) for 140k+ free models, materials and hdris - step 4: ask opus “can you see the blender kit library?” so it runs a test search before you build - step 5: paste a reference image and a plain prompt. talk to it like a junior 3d designer, no structured prompts - step 6: for characters, ask for the rig in the same prompt (“keep it realistic, rig it for smooth animation”) - step 7: render a 480p preview first, then the final render (1080p can take 1-2 hours) who does what: - blender kit: chairs, couches, cars, wood beams, textures - opus 5.5: writes the code, places assets, sets lights, rigs, animates - blender: renders every frame - you: review and fix the small stuff by hand and the rule that saves the project... never let opus build a chair from scratch. it burns tokens and still looks fake. pull the asset and let opus arrange it i like to check animations step by step before the final render. a glitch you miss early costs you 2 hours later

Why it went viral

A step-by-step setup where Claude Opus orchestrates Blender through its MCP server, pulling Blender Kit assets for scene building, rigging and animation.

Likes
1,5571.6K
Replies
62
Went viral
Posted on X
3D#blender#claude-opus#workflow

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